Before releasing Space Chase, we were thinking about doing an introductory video about one of Minebase 32b’s employees going through their first day. The announcer was voiced by the always amazing Joshua Tomar! We were not sure exactly what style to go with so Joshua just went ahead and tried everything to give us options to choose from.
We might still do a video for the game in the future though, maybe before releasing the next feature update :)
Recap of the St. Louis Science Centre’s First Friday event!
Hello everyone, Tim here!
As you probably know, our game, Space Chase, was just released this week! As a member of the St. Louis IGDA, I was invited to show off Space Chase and some of MADSOFT’s other projects Friday night at the St. Louis Science Centre's First Friday event.
Basically, I setup a couple of computers with our games on them for people to sit down and try them out! I had both, Space Chase and Blasting Agent, on display and I showed off the Aikonia webcomic, Me and My Dinosaur 2, and Project Velyria. I also got to start a lot of discussions regarding the game development community, which was great!
It was a really fun night and I got to met the guys who are currently working on the game Yargis. They had the neighbouring table and were pretty cool people, so I suggest you go check out their game!
I would say a couple thousand people showed up, at least, and many of them stopped by to check out our games. Since the theme for this month was “Superheroes and Supervillains”, there were a ton of awesome costumes including Voltron, Superman, The Joker, a Mord-sith, War Machine, and many more! And on top of that, people got to make their own costumes and comic books at nearby tables.
And, for those of you looking for ways to get into game development, whether you are a master programmer, artist, or musician, but tired of working at boring 9-to-5 desk jobs: The best way to get into game development is to just start making games! While one option is to just read through the hundreds of available tutorials online and dig through sample code. The option I recommend, which is the one that got me into game development, is to simply get involved in as many game jams as possible, whether online or in your area.
There’s a huge game jam coming up in January: the Global Game Jam, which is open to everyone and free! It’s an amazing opportunity for anyone to find other people interested in game development in their area. Plus, I recommend you look around the web to see if you’re lucky enough to live in an area like I do where there are local Game Jams twice a year.
Thanks to everyone who stopped by our table this weekend! And to everyone who support us by playing our games: Thank you, you’re the reason I do what I do! And don’t forget to tell your friends to check out our games as well!