And finally, here are the vignettes and illustrations used in the final version of the trailer! You’ll notice some things look different here than they do in the trailer. That’s because some were slightly modified when being implemented into the trailer and several effects and filters were applied while in post production.
We hope you enjoyed this series of posts! Feel free to watch the final version of our trailer right here and, if you would like to support the development of Project: Velyria, please consider becoming a Founder!
Previous related posts:
This is the animatic/work-in-progress version of the announcement trailer. There ended up being a lot of differences between this and the final version. For example, we eliminated the 3D elements from the final version. Originally, those 3D objects were intended to mimic 2D animation by careful texturing, but we decided to use 2D illustrations in the end. Despite these changes, the storyboard remained essentially the same.
You can watch the final version of the trailer right here!
Tomorrow, we’ll be posting the final artwork/vignettes used in the definite version of the trailer, so don’t miss it!
Here’s a collection of placeholder assets, textures, and concept artwork that was created during the trailer’s early stages of production. We’ll be posting one of the early versions of the trailer animatic later today, so keep an eye out for that!
Some sketches from when we were storyboarding the Project: Velyria announcement trailer. We’ll be posting some concept work and the first version of trailer animatic tomorrow, stay tuned!